}
static void
-st_drawing_area_paint_node (ClutterActor *actor,
- ClutterPaintNode *root)
+st_drawing_area_paint_node (ClutterActor *actor,
+ ClutterPaintNode *root,
+ ClutterPaintContext *paint_context)
{
StDrawingArea *area = ST_DRAWING_AREA (actor);
StDrawingAreaPrivate *priv = st_drawing_area_get_instance_private (area);
}
static void
-st_entry_paint_node (ClutterActor *actor,
- ClutterPaintNode *node)
+st_entry_paint_node (ClutterActor *actor,
+ ClutterPaintNode *node,
+ ClutterPaintContext *paint_context)
{
StEntryPrivate *priv = ST_ENTRY_PRIV (actor);
}
static void
-st_icon_paint_node (ClutterActor *actor,
- ClutterPaintNode *node)
+st_icon_paint_node (ClutterActor *actor,
+ ClutterPaintNode *node,
+ ClutterPaintContext *paint_context)
{
StIcon *icon = ST_ICON (actor);
StIconPrivate *priv = icon->priv;
}
static void
-st_label_paint_node (ClutterActor *actor,
- ClutterPaintNode *node)
+st_label_paint_node (ClutterActor *actor,
+ ClutterPaintNode *node,
+ ClutterPaintContext *paint_context)
{
StLabelPrivate *priv = ST_LABEL (actor)->priv;
static void
-st_viewport_paint_node (ClutterActor *actor,
- ClutterPaintNode *node)
+st_viewport_paint_node (ClutterActor *actor,
+ ClutterPaintNode *node,
+ ClutterPaintContext *paint_context)
{
StViewport *viewport = ST_VIEWPORT (actor);
int x, y;
}
static void
-st_widget_paint_node (ClutterActor *actor,
- ClutterPaintNode *node)
+st_widget_paint_node (ClutterActor *actor,
+ ClutterPaintNode *node,
+ ClutterPaintContext *paint_context)
{
st_widget_paint_background (ST_WIDGET (actor), node);
}